Anton Tarasenko
1a58ba0620
Non-default value of pickup class was used to spawn pickup when player drops a weapon. But since we've replaced that class and it doesn't (or might not) exist on the client - dropped weapons appeared as invisible. Catch the moment our custom pickup is spawned and replace it back with default one. |
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Features | ||
Services/Connection | ||
Acedia.uc | ||
AcediaReplicationInfo.uc | ||
BroadcastEvents.uc | ||
BroadcastHandler.uc | ||
BroadcastListenerBase.uc | ||
Events.uc | ||
Feature.uc | ||
Listener.uc | ||
Manifest.uc | ||
MutatorEvents.uc | ||
MutatorListenerBase.uc | ||
Service.uc | ||
Singleton.uc | ||
StartUp.uc |