Non-default value of pickup class was used to spawn pickup when player drops a weapon. But since we've replaced that class and it doesn't (or might not) exist on the client - dropped weapons appeared as invisible. Catch the moment our custom pickup is spawned and replace it back with default one. |
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FixAmmoSelling | ||
FixDoshSpam | ||
FixDualiesCost | ||
FixFFHack | ||
FixInfiniteNades | ||
FixInventoryAbuse | ||
FixSpectatorCrash | ||
FixZedTimeLags |