Revert weapon conversion

This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
This commit is contained in:
Anton Tarasenko 2020-04-17 23:06:41 +07:00
commit 12d95e387e
757 changed files with 10788 additions and 4046 deletions

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class NiceDamTypeMagnumPistol extends NiceDamageTypeVetSharpshooter;
defaultproperties
{ flinchMultiplier=2.5 stunMultiplier=6.0 MaxPenetrations=2 PenDmgReduction=0.990000 HeadShotDamageMult=1.1 WeaponClass=Class'NicePack.NiceMagnumPistol' KDamageImpulse=3250.000000 KDeathVel=200.000000 KDeathUpKick=40.000000
}

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class NiceDualMagnum extends NiceDualies;
defaultproperties
{ SingleClass=Class'NicePack.NiceMagnumPistol' leftEject=0.660000 rightEject=0.115000 leftInsert=0.800000 rightInsert=0.375000 MagCapacity=12
Weight=2.000000 ReloadRate=2.23125//3.570000 ReloadAnimRate=2//1.250000 WeaponReloadAnim="Reload_DualRevolver" StandardDisplayFOV=60.000000 TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_DualRevolver' bIsTier2Weapon=True MeshRef="KF_Wep_DualRevolver.DualRevolver_Trip" SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb" SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select" HudImageRef="KillingFloor2HUD.WeaponSelect.DualRevolver_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.DualRevolver" ZoomedDisplayFOV=50.000000 FireModeClass(0)=Class'NicePack.NiceDualMagnumFire' AIRating=0.450000 CurrentRating=0.450000 Description="Dual 44 Magnum Pistols. Make my day!" DisplayFOV=60.000000 Priority=120 GroupOffset=8 PickupClass=Class'NicePack.NiceDualMagnumPickup' PlayerViewOffset=(X=25.000000) BobDamping=6.000000 AttachmentClass=Class'NicePack.NiceDualMagnumAttachment' IconCoords=(X1=250,Y1=110,X2=330,Y2=145) ItemName="Dual 44 Magnums" DrawScale=1.000000
}

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class NiceDualMagnumAmmo extends NiceAmmo;
defaultproperties
{ AmmoPickupAmount=12 MaxAmmo=120 InitialAmount=30 PickupClass=Class'NicePack.NiceDualMagnumAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="44 Magnum bullets"
}

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class NiceDualMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{ AmmoAmount=12 InventoryType=Class'NicePack.NiceDualMagnumAmmo' PickupMessage="Rounds (44 Mag)" StaticMesh=None
}

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class NiceDualMagnumAttachment extends NiceDualiesAttachment;
defaultproperties
{ BrotherMesh=SkeletalMesh'KF_Weapons3rd3_Trip.revolver_3rd' mTracerClass=Class'KFMod.KFLargeTracer' mShellCaseEmitterClass=None MeshRef="KF_Weapons3rd3_Trip.revolver_3rd" bHeavy=True SplashEffect=Class'ROEffects.BulletSplashEmitter' CullDistance=5000.000000
}

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class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{ ProjectileSpeed=22500.000000 maxVerticalRecoilAngle=300 maxHorizontalRecoilAngle=150 ShellEjectClass=None FireSoundRef="KF_RevolverSnd.Revolver_Fire_M" StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S" NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire" DamageType=Class'NicePack.NiceDamTypeMagnumPistol' DamageMin=61 DamageMax=61 Momentum=15000.000000 bWaitForRelease=False FireRate=0.125000 AmmoClass=Class'NicePack.NiceDualMagnumAmmo' ShakeRotMag=(Z=400.000000) ShakeRotRate=(X=12500.000000,Y=12500.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar' aimerror=40.000000
}

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class NiceDualMagnumPickup extends NiceDualiesPickup;
defaultproperties
{ Weight=2.000000 cost=250 AmmoCost=16 BuyClipSize=6 PowerValue=80 SpeedValue=50 RangeValue=65 Description="A pair of 44 Magnum Pistols. Make my day!" ItemName="Dual 44 Magnums" ItemShortName="Dual 44s" AmmoItemName="44 Magnum Ammo" AmmoMesh=StaticMesh'KillingFloorStatics.DeagleAmmo' InventoryType=Class'KFMod.Dual44Magnum' PickupMessage="You found another 44 Magnum" PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup' StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}

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class NiceMagnumAmmo extends NiceAmmo;
defaultproperties
{ AmmoPickupAmount=6 MaxAmmo=120 InitialAmount=30 PickupClass=Class'NicePack.NiceMagnumAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="44 Magnum bullets"
}

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class NiceMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{ AmmoAmount=6 InventoryType=Class'NicePack.NiceMagnumAmmo' PickupMessage="Rounds (44 Mag)" StaticMesh=None
}

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class NiceMagnumAttachment extends NiceSingleAttachment;
defaultproperties
{ mTracerClass=Class'KFMod.KFLargeTracer' MeshRef="KF_Weapons3rd3_Trip.revolver_3rd" bHeavy=True
}

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class NiceMagnumFire extends NiceSingleFire;
defaultproperties
{ ProjectileSpeed=22500.000000 FireAimedAnim="Iron_Fire" maxHorizontalRecoilAngle=150 ShellEjectClass=None FireSoundRef="KF_RevolverSnd.Revolver_Fire_M" StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S" NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire" DamageType=Class'NicePack.NiceDamTypeMagnumPistol' DamageMin=61 DamageMax=61 Momentum=15000.000000 bPawnRapidFireAnim=False FireLoopAnim= FireEndAnim= FireAnimRate=1.000000 FireRate=0.250000//0.3 AmmoClass=Class'NicePack.NiceMagnumAmmo' ShakeRotMag=(Z=400.000000) ShakeRotRate=(X=12500.000000,Y=12500.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 BotRefireRate=0.650000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar' aimerror=40.000000
}

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class NiceMagnumPickup extends NiceSinglePickup;
defaultproperties
{ Weight=1.000000 cost=125 AmmoCost=8 BuyClipSize=6 PowerValue=60 SpeedValue=40 RangeValue=65 Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?" ItemName="44 Magnum" ItemShortName="44 Magnum" AmmoItemName="44 Magnum Ammo" AmmoMesh=None InventoryType=Class'NicePack.NiceMagnumPistol' PickupMessage="You got the 44 Magnum" PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup' StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}

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class NiceMagnumPistol extends NiceSingle;
defaultproperties
{ DualClass=Class'NicePack.NiceDualMagnum' reloadPreEndFrame=0.220000 reloadEndFrame=0.750000 reloadChargeEndFrame=-1.000000 reloadMagStartFrame=0.380000 reloadChargeStartFrame=-1.000000 MagCapacity=6 ReloadRate=1.2625 ReloadAnimRate=2 WeaponReloadAnim="Reload_Revolver" Weight=1.000000 StandardDisplayFOV=60.000000 TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Revolver' bIsTier2Weapon=True MeshRef="KF_Wep_Revolver.Revolver_Trip" SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb" SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select" HudImageRef="KillingFloor2HUD.WeaponSelect.Revolver_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Revolver" ZoomedDisplayFOV=50.000000 FireModeClass(0)=Class'NicePack.NiceMagnumFire' AIRating=0.450000 CurrentRating=0.450000 Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?" EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=60.000000 Priority=105 GroupOffset=7 PickupClass=Class'NicePack.NiceMagnumPickup' PlayerViewOffset=(X=12.000000,Y=15.000000,Z=-7.000000) AttachmentClass=Class'NicePack.NiceMagnumAttachment' IconCoords=(X1=250,Y1=110,X2=330,Y2=145) ItemName="44 Magnum" bUseDynamicLights=True TransientSoundVolume=1.000000
}