Updated 006
[Changed] - Dual pistols' spread was reduced by half (down to 250 from 500) - Commando no longer passively grants zed-time extensions - Commando's skill 'Perfect execution': zed-time granted by this skill can no longer be extended - Commando's skill 'Overclocking': now grants 4 additional zed-time extensions - Demolitionist's weapons: ammo cost doubled, max ammo reduced to about 2/3rds of previous values (except for harpoon that was unchanged, m32 that still has the same max ammo and L.A.W. that got its ammo halved and rocket cost raised fom 13 to 40) - Removed Hardcore level broadcasting bullshit
This commit is contained in:
parent
d8689b9ca0
commit
9bb40e03c8
22 changed files with 43 additions and 83 deletions
|
|
@ -68,9 +68,9 @@ static function float ModifyRecoilSpread(KFPlayerReplicationInfo KFPRI, WeaponFi
|
|||
return Recoil;
|
||||
}
|
||||
static function int ZedTimeExtensions(KFPlayerReplicationInfo KFPRI){
|
||||
/*if(HasSkill(NicePlayerController(KFPRI.Owner), class'NiceSkillCommandoTactitian'))
|
||||
return class'NiceSkillCommandoTactitian'.default.bonusExt + 3;*/
|
||||
return 4;
|
||||
if(HasSkill(NicePlayerController(KFPRI.Owner), class'NiceSkillCommandoOverclocking'))
|
||||
return class'NiceSkillCommandoOverclocking'.default.bonusExt;
|
||||
return 0;
|
||||
}
|
||||
static function string GetCustomLevelInfo(byte Level){
|
||||
return default.CustomLevelInfo;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
class NiceSkillCommandoOverclocking extends NiceSkill
|
||||
abstract;
|
||||
var float fireSpeedMult;
|
||||
var int bonusExt;
|
||||
defaultproperties
|
||||
{
|
||||
bonusExt=4
|
||||
fireSpeedMult=1.300000
|
||||
SkillName="Overclocking"
|
||||
SkillEffects="+30% fire speed with perked weapons. Don't ask, it just works."
|
||||
SkillEffects="+30% fire speed with perked weapons and 4 zedtime extensions. Don't ask, it just works."
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue