Update 005
[Changed] - Knife replaced by machete (now with 0 weight) - Light vest now costs 50 instead of 100 - Horzine armor now costs 750 instead of 1000 - Dual pistols now have added spread of 500, same as SMGs - Dual pistols now shoot 1.5 times as fast as single ones, instead of double speed - Shiver's health is set to the gorefast's level, but without 6-players scaling - Commando's passive reload speed bonus reduced from 30% to 15% - Skill for commando "Perfect execution" no longer activates from Jasons - Weapon for commando AK47: total ammo decreased from 270 to 240 - Weapon for commando Mkb42: total ammo increased from 240 to 270, delay between shots decreased from 0.175 to 0.14 - Weapon for sharpshooter 9mm: perked decapitation mod increased from 0.5 to 0.6 - Weapon for sharpshooter MK23: delay between shots decreased from 0.35 to 0.3 seconds [Fixed] - Fixed bug that cause Benelli shotgun to deal 79 damage per pellet instead of 63 - Fixed bug that caused dual magnums to deal less damage that single one
This commit is contained in:
parent
b0ee5678bc
commit
d8689b9ca0
19 changed files with 39 additions and 34 deletions
|
|
@ -4,7 +4,7 @@ defaultproperties
|
|||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceMKb42Pickup'
|
||||
AmmoPickupAmount=30
|
||||
MaxAmmo=240
|
||||
MaxAmmo=270
|
||||
InitialAmount=60
|
||||
PickupClass=Class'NicePack.NiceMKb42AmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ defaultproperties
|
|||
FireLoopAnim="Fire"
|
||||
TweenTime=0.025000
|
||||
FireForce="AssaultRifleFire"
|
||||
FireRate=0.1750000
|
||||
FireRate=0.140000
|
||||
AmmoClass=Class'NicePack.NiceMKb42Ammo'
|
||||
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
|
||||
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue