Update 005

[Changed]
- Knife replaced by machete (now with 0 weight)
- Light vest now costs 50 instead of 100
- Horzine armor now costs 750 instead of 1000
- Dual pistols now have added spread of 500, same as SMGs
- Dual pistols now shoot 1.5 times as fast as single ones, instead of
double speed
- Shiver's health is set to the gorefast's level, but without 6-players
scaling
- Commando's passive reload speed bonus reduced from 30% to 15%
- Skill for commando "Perfect execution" no longer activates from Jasons
- Weapon for commando AK47: total ammo decreased from 270 to 240
- Weapon for commando Mkb42: total ammo increased from 240 to 270, delay
between shots decreased from 0.175 to 0.14
- Weapon for sharpshooter 9mm: perked decapitation mod increased from
0.5 to 0.6
- Weapon for sharpshooter MK23: delay between shots decreased from 0.35
to 0.3 seconds
[Fixed]
- Fixed bug that cause Benelli shotgun to deal 79 damage per pellet
instead of 63
- Fixed bug that caused dual magnums to deal less damage that single one
This commit is contained in:
Anton Tarasenko 2021-08-23 07:56:47 +07:00
commit d8689b9ca0
19 changed files with 39 additions and 34 deletions

View file

@ -4,7 +4,7 @@ defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceMKb42Pickup'
AmmoPickupAmount=30
MaxAmmo=240
MaxAmmo=270
InitialAmount=60
PickupClass=Class'NicePack.NiceMKb42AmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'

View file

@ -23,7 +23,7 @@ defaultproperties
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.1750000
FireRate=0.140000
AmmoClass=Class'NicePack.NiceMKb42Ammo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)