[Changed] - Knife replaced by machete (now with 0 weight) - Light vest now costs 50 instead of 100 - Horzine armor now costs 750 instead of 1000 - Dual pistols now have added spread of 500, same as SMGs - Dual pistols now shoot 1.5 times as fast as single ones, instead of double speed - Shiver's health is set to the gorefast's level, but without 6-players scaling - Commando's passive reload speed bonus reduced from 30% to 15% - Skill for commando "Perfect execution" no longer activates from Jasons - Weapon for commando AK47: total ammo decreased from 270 to 240 - Weapon for commando Mkb42: total ammo increased from 240 to 270, delay between shots decreased from 0.175 to 0.14 - Weapon for sharpshooter 9mm: perked decapitation mod increased from 0.5 to 0.6 - Weapon for sharpshooter MK23: delay between shots decreased from 0.35 to 0.3 seconds [Fixed] - Fixed bug that cause Benelli shotgun to deal 79 damage per pellet instead of 63 - Fixed bug that caused dual magnums to deal less damage that single one
38 lines
1.2 KiB
Ucode
38 lines
1.2 KiB
Ucode
class NiceMKb42Fire extends NiceFire;
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defaultproperties
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{
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zedTimeFireSpeedUp=1.200000
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ProjectileSpeed=34250.000000
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FireAimedAnim="Fire_Iron"
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RecoilRate=0.070000
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maxVerticalRecoilAngle=210
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maxHorizontalRecoilAngle=105
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ShellEjectClass=Class'ROEffects.KFShellEjectMkb'
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ShellEjectBoneName="Shell_eject"
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bAccuracyBonusForSemiAuto=True
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FireSoundRef="KF_mkb42Snd.mkb42_Fire_Single_M"
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StereoFireSoundRef="KF_mkb42Snd.mkb42_Fire_Single_S"
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NoAmmoSoundRef="KF_AK47Snd.AK47_DryFire"
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DamageType=Class'NicePack.NiceDamTypeMKb42AssaultRifle'
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DamageMin=99
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DamageMax=99
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Momentum=8500.000000
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bPawnRapidFireAnim=True
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bWaitForRelease=True
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TransientSoundVolume=1.800000
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FireLoopAnim="Fire"
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TweenTime=0.025000
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FireForce="AssaultRifleFire"
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FireRate=0.140000
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AmmoClass=Class'NicePack.NiceMKb42Ammo'
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ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
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ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
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ShakeRotTime=0.750000
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ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
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ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
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ShakeOffsetTime=1.250000
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BotRefireRate=0.990000
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FlashEmitterClass=Class'ROEffects.MuzzleFlash1stSTG'
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aimerror=42.000000
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}
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