[Changed]
- Weapon for sharpshooter SVD: max ammo reduced from 60 to 30, initialial ammo from 15 to 8, ammo cost raised from 42 to 100
- Weapon for demolitionist LAW: max ammo increased from 10 to 16, starting ammo increased from 1 to 4
- Enforcer's skill 'Multitasking': now holstered weapons reload 3 times slower than normal, instead of 5 times
[Technical]
- Added logging to help figure out issue with Enforcer's 'Multitasking' skill
[Changed]
- Dual pistols' spread was reduced by half (down to 250 from 500)
- Commando no longer passively grants zed-time extensions
- Commando's skill 'Perfect execution': zed-time granted by this skill can no longer be extended
- Commando's skill 'Overclocking': now grants 4 additional zed-time extensions
- Demolitionist's weapons: ammo cost doubled, max ammo reduced to about 2/3rds of previous values (except for harpoon that was unchanged, m32 that still has the same max ammo and L.A.W. that got its ammo halved and rocket cost raised fom 13 to 40)
- Removed Hardcore level broadcasting bullshit