Commit Graph

8 Commits

Author SHA1 Message Date
8f5511e899 Add attack delay to Shivers right after teleport
Now shivers cannot attack for 0.5 seconds after teleporting, which
should help with them getting cheap shots on players.
2024-10-29 03:17:30 +07:00
8dc8f35b08 Remove Claw3 animation from Shiver 2024-10-29 03:00:45 +07:00
2384dc34d1 Remove Shivers' collision removal on teleport
This should hopefully remove any issues with them not taking any damage during teleport
2024-10-29 02:52:55 +07:00
0951574451 Add stopping power mechanic 2024-03-22 20:02:15 +07:00
d8689b9ca0 Update 005
[Changed]
- Knife replaced by machete (now with 0 weight)
- Light vest now costs 50 instead of 100
- Horzine armor now costs 750 instead of 1000
- Dual pistols now have added spread of 500, same as SMGs
- Dual pistols now shoot 1.5 times as fast as single ones, instead of
double speed
- Shiver's health is set to the gorefast's level, but without 6-players
scaling
- Commando's passive reload speed bonus reduced from 30% to 15%
- Skill for commando "Perfect execution" no longer activates from Jasons
- Weapon for commando AK47: total ammo decreased from 270 to 240
- Weapon for commando Mkb42: total ammo increased from 240 to 270, delay
between shots decreased from 0.175 to 0.14
- Weapon for sharpshooter 9mm: perked decapitation mod increased from
0.5 to 0.6
- Weapon for sharpshooter MK23: delay between shots decreased from 0.35
to 0.3 seconds
[Fixed]
- Fixed bug that cause Benelli shotgun to deal 79 damage per pellet
instead of 63
- Fixed bug that caused dual magnums to deal less damage that single one
2021-08-23 07:56:47 +07:00
05c473b072 Nerf shiver's health and teleportation
- Shiver's base health decreased from 350 to 250;
- Shiver can't teleport while headless.
2020-04-21 13:57:32 +07:00
d66d86b2b1 Fix new line symbol issues 2020-04-19 00:44:48 +07:00
5b48414900 First commit 2020-02-16 19:53:59 +07:00