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6eb879f0d1
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Remove strict difference between mostly fire and non-fire damage sources
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2024-09-01 17:27:29 +07:00 |
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99aac40182
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Add update 13 to this branch
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2024-08-04 10:56:50 +07:00 |
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e79d49ce0d
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Change explosives mechanics
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2024-04-23 23:24:56 +07:00 |
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0951574451
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Add stopping power mechanic
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2024-03-22 20:02:15 +07:00 |
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8f1f36972b
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Add some variables for zeds' speed modifications
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2024-03-16 16:15:56 +07:00 |
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2135c0b46b
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Buff enforcer
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2023-01-23 02:03:36 +07:00 |
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Shtoyan
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c2fa773fae
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GetDecapDamageModifier KFPRI accessed none fix
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2022-01-21 23:13:47 +04:00 |
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Shtoyan
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08ff5df2e7
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ModHeadDamage accessed none KFPRI fixed
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2022-01-21 15:07:31 +04:00 |
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Shtoyan
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31a99d413b
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hardcode removed / husk proj fix
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2022-01-21 14:25:59 +04:00 |
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Shtoyan
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0f987e9a1e
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another attempt to fix accessed none killer
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2022-01-20 23:51:49 +04:00 |
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Shtoyan
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692b66b9a6
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Accessed None 'Killer' fix
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2022-01-20 22:23:07 +04:00 |
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Shtoyan
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eda5d44fac
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Accessed None 'MyExtCollision' fix / new log
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2022-01-20 21:28:18 +04:00 |
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Shtoyan
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a907cf9e86
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disable zed collisions on death
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2022-01-19 18:14:55 +04:00 |
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710bc8e504
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Reduce zed's stun time
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2021-06-12 20:18:22 +07:00 |
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5d14d7a5fe
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Fix broken indentation
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2020-04-21 13:56:05 +07:00 |
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5ceb49b2c3
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Fix Scrake's isues with stun mechanic
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2020-04-21 13:46:59 +07:00 |
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51bb9add5b
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Apply dirty patch (messed up line endings)
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2020-04-18 18:22:54 +07:00 |
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5b48414900
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First commit
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2020-02-16 19:53:59 +07:00 |
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