Commit Graph

7 Commits

Author SHA1 Message Date
8dc8f35b08 Remove Claw3 animation from Shiver 2024-10-29 03:00:45 +07:00
2384dc34d1 Remove Shivers' collision removal on teleport
This should hopefully remove any issues with them not taking any damage during teleport
2024-10-29 02:52:55 +07:00
0951574451 Add stopping power mechanic 2024-03-22 20:02:15 +07:00
d8689b9ca0 Update 005
[Changed]
- Knife replaced by machete (now with 0 weight)
- Light vest now costs 50 instead of 100
- Horzine armor now costs 750 instead of 1000
- Dual pistols now have added spread of 500, same as SMGs
- Dual pistols now shoot 1.5 times as fast as single ones, instead of
double speed
- Shiver's health is set to the gorefast's level, but without 6-players
scaling
- Commando's passive reload speed bonus reduced from 30% to 15%
- Skill for commando "Perfect execution" no longer activates from Jasons
- Weapon for commando AK47: total ammo decreased from 270 to 240
- Weapon for commando Mkb42: total ammo increased from 240 to 270, delay
between shots decreased from 0.175 to 0.14
- Weapon for sharpshooter 9mm: perked decapitation mod increased from
0.5 to 0.6
- Weapon for sharpshooter MK23: delay between shots decreased from 0.35
to 0.3 seconds
[Fixed]
- Fixed bug that cause Benelli shotgun to deal 79 damage per pellet
instead of 63
- Fixed bug that caused dual magnums to deal less damage that single one
2021-08-23 07:56:47 +07:00
05c473b072 Nerf shiver's health and teleportation
- Shiver's base health decreased from 350 to 250;
- Shiver can't teleport while headless.
2020-04-21 13:57:32 +07:00
d66d86b2b1 Fix new line symbol issues 2020-04-19 00:44:48 +07:00
5b48414900 First commit 2020-02-16 19:53:59 +07:00