Commit Graph

8 Commits

Author SHA1 Message Date
Shtoyan
31a99d413b hardcode removed / husk proj fix 2022-01-21 14:25:59 +04:00
Shtoyan
429a95b863 tabs -> x4 spaces 2022-01-21 00:54:24 +04:00
3ab2559616 Update 007
[Changed]
- Weapon for sharpshooter SVD: max ammo reduced from 60 to 30, initialial ammo from 15 to 8, ammo cost raised from 42 to 100
- Weapon for demolitionist LAW: max ammo increased from 10 to 16, starting ammo increased from 1 to 4
- Enforcer's skill 'Multitasking': now holstered weapons reload 3 times slower than normal, instead of 5 times
[Technical]
- Added logging to help figure out issue with Enforcer's 'Multitasking' skill
2022-01-14 03:47:36 +07:00
9bb40e03c8 Updated 006
[Changed]
- Dual pistols' spread was reduced by half (down to 250 from 500)
- Commando no longer passively grants zed-time extensions
- Commando's skill 'Perfect execution': zed-time granted by this skill can no longer be extended
- Commando's skill 'Overclocking': now grants 4 additional zed-time extensions
- Demolitionist's weapons: ammo cost doubled, max ammo reduced to about 2/3rds of previous values (except for harpoon that was unchanged, m32 that still has the same max ammo and L.A.W. that got its ammo halved and rocket cost raised fom 13 to 40)
- Removed Hardcore level broadcasting bullshit
2021-12-01 04:10:42 +07:00
c536198a52 Patch [Version 0.3.4 "Private balance round #3"] 2021-06-11 21:10:09 +07:00
f4367ccd17 Fix incomplete revertion of weapon changes 2020-04-19 01:19:30 +07:00
d66d86b2b1 Fix new line symbol issues 2020-04-19 00:44:48 +07:00
12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00