NicePack/sources/Weapons/Playable/AssaultRifles/MKb42/NiceMKb42Fire.uc
2022-01-21 14:25:59 +04:00

38 lines
1.2 KiB
Ucode

class NiceMKb42Fire extends NiceFire;
defaultproperties
{
zedTimeFireSpeedUp=1.200000
ProjectileSpeed=34250.000000
FireAimedAnim="Fire_Iron"
RecoilRate=0.070000
maxVerticalRecoilAngle=210
maxHorizontalRecoilAngle=105
ShellEjectClass=Class'ROEffects.KFShellEjectMkb'
ShellEjectBoneName="Shell_eject"
bAccuracyBonusForSemiAuto=True
FireSoundRef="KF_mkb42Snd.mkb42_Fire_Single_M"
StereoFireSoundRef="KF_mkb42Snd.mkb42_Fire_Single_S"
NoAmmoSoundRef="KF_AK47Snd.AK47_DryFire"
DamageType=class'NiceDamTypeMKb42AssaultRifle'
DamageMin=99
DamageMax=99
Momentum=8500.000000
bPawnRapidFireAnim=True
bWaitForRelease=True
TransientSoundVolume=1.800000
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.140000
AmmoClass=class'NiceMKb42Ammo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.250000
BotRefireRate=0.990000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stSTG'
aimerror=42.000000
}