53 lines
1.9 KiB
Ucode
53 lines
1.9 KiB
Ucode
class NiceThompsonH extends NiceHeavyGun;
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defaultproperties
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{
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reloadPreEndFrame=0.196000
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reloadEndFrame=0.587000
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reloadChargeEndFrame=0.783000
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reloadMagStartFrame=0.380000
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reloadChargeStartFrame=0.641000
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MagazineBone="mag"
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MagCapacity=40
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ReloadRate=3.000000
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ReloadAnim="Reload"
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ReloadAnimRate=1.000000
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WeaponReloadAnim="Reload_AK47"
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Weight=6.000000
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bHasAimingMode=True
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IdleAimAnim="Iron_Idle"
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StandardDisplayFOV=65.000000
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SleeveNum=0
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TraderInfoTexture=Texture'HMG_T.Thompson.Thompson_Trader'
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bIsTier2Weapon=True
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MeshRef="HMG_A.thompson_mesh"
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SkinRefs(0)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
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SkinRefs(1)="HMG_T.Thompson.Main"
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SkinRefs(2)="HMG_T.Thompson.stuff"
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SelectSoundRef="KF_IJC_HalloweenSnd.Thompson_Handling_Bolt_Back"
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HudImageRef="HMG_T.Thompson.Thompson_unselected"
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SelectedHudImageRef="HMG_T.Thompson.Thompson_selected"
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PlayerIronSightFOV=65.000000
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ZoomedDisplayFOV=32.000000
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FireModeClass(0)=class'NiceThompsonHFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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AIRating=0.550000
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CurrentRating=0.550000
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Description="Alternative, heavier version of the Thompson gun. Uses different type of ammunition, the one more suited for straight-up destroying zed, rather than quickly dispatching them."
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EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
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DisplayFOV=65.000000
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Priority=95
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CustomCrosshair=11
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=3
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GroupOffset=7
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PickupClass=class'NiceThompsonHPickup'
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PlayerViewOffset=(X=4.000000,Y=5.000000,Z=-3.000000)
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BobDamping=4.000000
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AttachmentClass=class'NiceThompsonHAttachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="Heavy Tommy Gun"
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TransientSoundVolume=1.250000
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}
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