NicePack/sources/Weapons/Playable/Heavy/M249/NiceM249Fire.uc
Anton Tarasenko e1769e8048 Change enforcer's heavy rifles' balance via burst fire parameters
This patch dramatically reduces recoil on all guns and lets XMV850
accumulate way more damage that previously possible.
2024-11-27 03:06:31 +07:00

37 lines
1.2 KiB
Ucode

class NiceM249Fire extends NiceHeavyFire;
defaultproperties
{
ProjectileSpeed=48250.000000
FireAimedAnim="Fire"
RecoilRate=0.040000
maxVerticalRecoilAngle=115
maxHorizontalRecoilAngle=0
ShellEjectClass=Class'ROEffects.KFShellEjectAK'
ShellEjectBoneName="Shell_eject"
bAccuracyBonusForSemiAuto=True
bRandomPitchFireSound=False
FireSoundRef="HMG_S.M249.m249_shoot_mono"
StereoFireSoundRef="HMG_S.M249.m249_shoot_stereo"
NoAmmoSoundRef="HMG_S.M249.m249_empty"
DamageType=class'NiceDamTypeM249SAW'
DamageMin=125
DamageMax=125
Momentum=12500.000000
bPawnRapidFireAnim=True
TransientSoundVolume=1.400000
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.084
AmmoClass=class'NiceM249Ammo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.250000
BotRefireRate=0.990000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
aimerror=42.000000
}