NicePack/sources/Weapons/Playable/Incendiary/HFR/NiceHFRAmmo.uc

13 lines
326 B
Ucode

class NiceHFRAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
AmmoPickupAmount=75
MaxAmmo=300
InitialAmount=75
PickupClass=class'NiceHFRAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="Fire balloon"
}