NicePack/sources/Weapons/Playable/AssaultRifles/M4M203/NiceM4M203AssaultRifle.uc

72 lines
2.5 KiB
Ucode

class NiceM4M203AssaultRifle extends NiceAssaultRifle;
#exec OBJ LOAD FILE=KillingFloorWeapons.utx
#exec OBJ LOAD FILE=KillingFloorHUD.utx
#exec OBJ LOAD FILE=Inf_Weapons_Foley.uax
simulated function PostBeginPlay(){
local AutoReloadAnimDesc reloadDesc;
autoReloadsDescriptions.Length = 0;
reloadDesc.canInterruptFrame = 0.217;
reloadDesc.trashStartFrame = 0.679;
reloadDesc.resumeFrame = 0.32;
reloadDesc.speedFrame = 0.019;
reloadDesc.animName = 'Fire_Secondary';
autoReloadsDescriptions[0] = reloadDesc;
reloadDesc.animName = 'Fire_Iron_Secondary';
autoReloadsDescriptions[1] = reloadDesc;
super.PostBeginPlay();
}
defaultproperties
{
bSemiAutoFireEnabled=False
reloadPreEndFrame=0.148000
reloadEndFrame=0.546000
reloadChargeEndFrame=0.778000
reloadMagStartFrame=0.306000
reloadChargeStartFrame=0.694000
autoReloadSpeedModifier=1.500000
ForceZoomOutOnAltFireTime=0.400000
MagCapacity=30
ReloadRate=3.633300
bHasSecondaryAmmo=True
bReduceMagAmmoOnSecondaryFire=False
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_M4203"
Weight=6.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=60.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M4_203'
bIsTier2Weapon=True
bIsTier3Weapon=True
MeshRef="KF_Wep_M4M203.M4M203_Trip"
SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.m4_cmb"
SelectSoundRef="KF_M4RifleSnd.WEP_M4_Foley_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.M4_203_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M4_203"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=45.000000
FireModeClass(0)=Class'NicePack.NiceM4M203Fire'
FireModeClass(1)=Class'NicePack.NiceM4M203NadeFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="An assault rifle with an attached grenade launcher."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=190
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=8
PickupClass=Class'NicePack.NiceM4M203Pickup'
PlayerViewOffset=(X=25.000000,Y=18.000000,Z=-6.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceM4M203Attachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="M4 203"
TransientSoundVolume=1.250000
}