NicePack/sources/Weapons/Playable/Pistols/Deagle/NiceDualDeagleFire.uc
Anton Tarasenko 9bb40e03c8 Updated 006
[Changed]
- Dual pistols' spread was reduced by half (down to 250 from 500)
- Commando no longer passively grants zed-time extensions
- Commando's skill 'Perfect execution': zed-time granted by this skill can no longer be extended
- Commando's skill 'Overclocking': now grants 4 additional zed-time extensions
- Demolitionist's weapons: ammo cost doubled, max ammo reduced to about 2/3rds of previous values (except for harpoon that was unchanged, m32 that still has the same max ammo and L.A.W. that got its ammo halved and rocket cost raised fom 13 to 40)
- Removed Hardcore level broadcasting bullshit
2021-12-01 04:10:42 +07:00

27 lines
859 B
Ucode

class NiceDualDeagleFire extends NiceDualiesFire;
defaultproperties
{
ProjectileSpeed=23500.000000
maxVerticalRecoilAngle=600
maxHorizontalRecoilAngle=300
ShellEjectClass=Class'ROEffects.KFShellEjectHandCannon'
FireSoundRef="KF_HandcannonSnd.50AE_Fire"
StereoFireSoundRef="KF_HandcannonSnd.50AE_FireST"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeDeagle'
DamageMin=120
DamageMax=120
Momentum=20000.000000
FireRate=0.34
Spread=250.0
SpreadStyle=SS_Random
AmmoClass=Class'NicePack.NiceDualDeagleAmmo'
ShakeRotMag=(Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
aimerror=40.000000
}