NicePack/sources/Weapons/Playable/Heavy/HeavyTommygun/NiceThompsonH.uc
2022-01-21 14:25:59 +04:00

53 lines
1.9 KiB
Ucode

class NiceThompsonH extends NiceHeavyGun;
defaultproperties
{
reloadPreEndFrame=0.196000
reloadEndFrame=0.587000
reloadChargeEndFrame=0.783000
reloadMagStartFrame=0.380000
reloadChargeStartFrame=0.641000
MagazineBone="mag"
MagCapacity=40
ReloadRate=3.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_AK47"
Weight=6.000000
bHasAimingMode=True
IdleAimAnim="Iron_Idle"
StandardDisplayFOV=65.000000
SleeveNum=0
TraderInfoTexture=Texture'HMG_T.Thompson.Thompson_Trader'
bIsTier2Weapon=True
MeshRef="HMG_A.thompson_mesh"
SkinRefs(0)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
SkinRefs(1)="HMG_T.Thompson.Main"
SkinRefs(2)="HMG_T.Thompson.stuff"
SelectSoundRef="KF_IJC_HalloweenSnd.Thompson_Handling_Bolt_Back"
HudImageRef="HMG_T.Thompson.Thompson_unselected"
SelectedHudImageRef="HMG_T.Thompson.Thompson_selected"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=class'NiceThompsonHFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
Description="Alternative, heavier version of the Thompson gun. Uses different type of ammunition, the one more suited for straight-up destroying zed, rather than quickly dispatching them."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=65.000000
Priority=95
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=class'NiceThompsonHPickup'
PlayerViewOffset=(X=4.000000,Y=5.000000,Z=-3.000000)
BobDamping=4.000000
AttachmentClass=class'NiceThompsonHAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="Heavy Tommy Gun"
TransientSoundVolume=1.250000
}