[Changed] - Knife replaced by machete (now with 0 weight) - Light vest now costs 50 instead of 100 - Horzine armor now costs 750 instead of 1000 - Dual pistols now have added spread of 500, same as SMGs - Dual pistols now shoot 1.5 times as fast as single ones, instead of double speed - Shiver's health is set to the gorefast's level, but without 6-players scaling - Commando's passive reload speed bonus reduced from 30% to 15% - Skill for commando "Perfect execution" no longer activates from Jasons - Weapon for commando AK47: total ammo decreased from 270 to 240 - Weapon for commando Mkb42: total ammo increased from 240 to 270, delay between shots decreased from 0.175 to 0.14 - Weapon for sharpshooter 9mm: perked decapitation mod increased from 0.5 to 0.6 - Weapon for sharpshooter MK23: delay between shots decreased from 0.35 to 0.3 seconds [Fixed] - Fixed bug that cause Benelli shotgun to deal 79 damage per pellet instead of 63 - Fixed bug that caused dual magnums to deal less damage that single one
21 lines
631 B
Ucode
21 lines
631 B
Ucode
class NiceMachetePickup extends NiceWeaponPickup;
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defaultproperties
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{
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Weight=0.000000
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cost=200
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PowerValue=35
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SpeedValue=56
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RangeValue=-20
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Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
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ItemName="Machete"
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ItemShortName="Machete"
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CorrespondingPerkIndex=4
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InventoryType=Class'NicePack.NiceMachete'
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PickupMessage="You got a machete."
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PickupSound=Sound'KF_MacheteSnd.Machete_Pickup'
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PickupForce="AssaultRiflePickup"
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StaticMesh=StaticMesh'KF_pickups_Trip.melee.machette_pickup'
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CollisionRadius=28.000000
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CollisionHeight=5.000000
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}
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