[Changed] - Knife replaced by machete (now with 0 weight) - Light vest now costs 50 instead of 100 - Horzine armor now costs 750 instead of 1000 - Dual pistols now have added spread of 500, same as SMGs - Dual pistols now shoot 1.5 times as fast as single ones, instead of double speed - Shiver's health is set to the gorefast's level, but without 6-players scaling - Commando's passive reload speed bonus reduced from 30% to 15% - Skill for commando "Perfect execution" no longer activates from Jasons - Weapon for commando AK47: total ammo decreased from 270 to 240 - Weapon for commando Mkb42: total ammo increased from 240 to 270, delay between shots decreased from 0.175 to 0.14 - Weapon for sharpshooter 9mm: perked decapitation mod increased from 0.5 to 0.6 - Weapon for sharpshooter MK23: delay between shots decreased from 0.35 to 0.3 seconds [Fixed] - Fixed bug that cause Benelli shotgun to deal 79 damage per pellet instead of 63 - Fixed bug that caused dual magnums to deal less damage that single one
26 lines
799 B
Ucode
26 lines
799 B
Ucode
class NiceDualGlockFire extends NiceDualiesFire;
|
|
defaultproperties
|
|
{
|
|
ProjectileSpeed=18750.000000
|
|
maxVerticalRecoilAngle=200
|
|
maxHorizontalRecoilAngle=100
|
|
ShellEjectClass=Class'NicePack.NiceGlockShell'
|
|
FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
|
|
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
|
|
DamageType=Class'NicePack.NiceDamTypeGlock'
|
|
DamageMax=35
|
|
Momentum=18000.000000
|
|
bWaitForRelease=False
|
|
FireRate=0.117
|
|
Spread=500.0
|
|
SpreadStyle=SS_Random
|
|
AmmoClass=Class'NicePack.NiceDualGlockAmmo'
|
|
ShakeRotMag=(Z=290.000000)
|
|
ShakeRotRate=(X=10080.000000,Y=10080.000000)
|
|
ShakeRotTime=3.500000
|
|
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
|
|
ShakeOffsetTime=2.500000
|
|
FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
|
|
aimerror=40.000000
|
|
}
|