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51 lines
2.6 KiB
51 lines
2.6 KiB
3 years ago
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[default FutilityNicknames]
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; This feature allows to configure nickname limitations for the server.
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; It allows you to customize vanilla limitations for nickname length and
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; color with those of your own design. Enabling this feature overwrites
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; default behaviour.
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autoEnable=true
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; How to treat whitespace characters inside players' nicknames.
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; * `NSA_DoNothing` - does nothing, leaving whitespaces as they are;
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; * `NSA_Trim` - removes leading and trailing whitespaces for nicknames;
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; * `NSA_Simplify` - removes leading and trailing whitespaces
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; for nicknames, also reducing a sequence of whitespaces inside
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; nickname to a single space, e.g. "my nick" becomes "my nick".
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; Default is `NSA_DoNothing`, same as on vanilla.
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spacesAction=NSA_DoNothing
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; How to treat colored nicknames.
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; * `NCP_ForbidColor` - completely strips down any color from nicknames;
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; * `NCP_ForceTeamColor` - forces all nicknames to have player's current
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; team's color;
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; * `NCP_ForceSingleColor` - allows nickname to be painted with a single
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; color (sets nickname's color to that of the first character);
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; * `NCP_AllowAnyColor` - allows nickname to be colored in any way player
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; wants.
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; Default is `NCP_ForbidColor`, same as on vanilla.
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colorPermissions=NCP_ForbidColor
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; Set this to `true` if you wish to replace all whitespace characters with
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; underscores and `false` to leave them as is.
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; Default is `true`, same as on vanilla. However there is one difference:
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; Futility replaces all whitespace characters (including tabulations,
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; non-breaking spaces, etc.) instead of only ' '.
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replaceSpacesWithUnderscores=true
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; Max allowed nickname length. Negative values disable any length limits.
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;
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; NOTE: `0` resets all nicknames to be empty and, if `correctEmptyNicknames`
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; is set to `true`, they will be replaced with one of the fallback nicknames
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; (see `correctEmptyNicknames` and `fallbackNickname`).
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maxNicknameLength=20
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; Should we replace empty player nicknames with a random fallback nickname
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; (defined in `fallbackNickname` array)?
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correctEmptyNicknames=true
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; Array of fallback nicknames that will be used to replace any empty nicknames
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; if `correctEmptyNicknames` is set to `true`.
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fallbackNickname="Fresh Meat"
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fallbackNickname="Rotten Meat"
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fallbackNickname="Troll Meat"
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fallbackNickname="Rat Meat"
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fallbackNickname="Dog Meat"
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fallbackNickname="Elk Meat"
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fallbackNickname="Crab Meat"
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fallbackNickname="Boar Meat"
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fallbackNickname="Horker Meat"
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fallbackNickname="Bug Meat"
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