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51 lines
2.6 KiB
51 lines
2.6 KiB
[default FutilityNicknames] |
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; This feature allows to configure nickname limitations for the server. |
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; It allows you to customize vanilla limitations for nickname length and |
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; color with those of your own design. Enabling this feature overwrites |
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; default behaviour. |
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autoEnable=true |
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; How to treat whitespace characters inside players' nicknames. |
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; * `NSA_DoNothing` - does nothing, leaving whitespaces as they are; |
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; * `NSA_Trim` - removes leading and trailing whitespaces for nicknames; |
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; * `NSA_Simplify` - removes leading and trailing whitespaces |
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; for nicknames, also reducing a sequence of whitespaces inside |
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; nickname to a single space, e.g. "my nick" becomes "my nick". |
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; Default is `NSA_DoNothing`, same as on vanilla. |
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spacesAction=NSA_DoNothing |
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; How to treat colored nicknames. |
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; * `NCP_ForbidColor` - completely strips down any color from nicknames; |
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; * `NCP_ForceTeamColor` - forces all nicknames to have player's current |
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; team's color; |
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; * `NCP_ForceSingleColor` - allows nickname to be painted with a single |
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; color (sets nickname's color to that of the first character); |
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; * `NCP_AllowAnyColor` - allows nickname to be colored in any way player |
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; wants. |
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; Default is `NCP_ForbidColor`, same as on vanilla. |
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colorPermissions=NCP_ForbidColor |
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; Set this to `true` if you wish to replace all whitespace characters with |
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; underscores and `false` to leave them as is. |
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; Default is `true`, same as on vanilla. However there is one difference: |
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; Futility replaces all whitespace characters (including tabulations, |
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; non-breaking spaces, etc.) instead of only ' '. |
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replaceSpacesWithUnderscores=true |
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; Max allowed nickname length. Negative values disable any length limits. |
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; |
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; NOTE: `0` resets all nicknames to be empty and, if `correctEmptyNicknames` |
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; is set to `true`, they will be replaced with one of the fallback nicknames |
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; (see `correctEmptyNicknames` and `fallbackNickname`). |
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maxNicknameLength=20 |
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; Should we replace empty player nicknames with a random fallback nickname |
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; (defined in `fallbackNickname` array)? |
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correctEmptyNicknames=true |
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; Array of fallback nicknames that will be used to replace any empty nicknames |
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; if `correctEmptyNicknames` is set to `true`. |
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fallbackNickname="Fresh Meat" |
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fallbackNickname="Rotten Meat" |
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fallbackNickname="Troll Meat" |
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fallbackNickname="Rat Meat" |
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fallbackNickname="Dog Meat" |
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fallbackNickname="Elk Meat" |
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fallbackNickname="Crab Meat" |
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fallbackNickname="Boar Meat" |
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fallbackNickname="Horker Meat" |
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fallbackNickname="Bug Meat" |