rott/kf_sources/KFMod/Classes/KFVoicePackMumble.uc
2026-07-14 20:27:09 +07:00

60 lines
4.2 KiB
Ucode

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class KFVoicePackMumble extends KFVoicePack;
defaultproperties
{
SupportSound(0)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Reloading_SG'
SupportSound(1)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
SupportSound(2)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG'
SupportSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG'
AcknowledgmentSound(0)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG'
AcknowledgmentSound(1)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_No_SG'
AcknowledgmentSound(2)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG'
AcknowledgmentSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG'
AlertSound(0)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG'
AlertSound(1)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG'
AlertSound(2)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG'
AlertSound(3)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG'
AlertSound(4)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
AlertSound(5)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG'
DirectionSound(0)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG'
DirectionSound(1)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG'
DirectionSound(2)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG'
DirectionSound(3)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
DirectionSound(4)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG'
InsultSound(0)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG'
InsultSound(1)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG'
AutomaticSound(0)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG' // Welding
AutomaticSound(1)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG' // Unwelding
AutomaticSound(2)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Reloading_SG' // Reloading
AutomaticSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Out_of_Ammo_SG' // Out of ammo
AutomaticSound(4)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG' // Throw Cash
AutomaticSound(5)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG' // Healing
AutomaticSound(6)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Dying
AutomaticSound(7)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Bloat Puke
AutomaticSound(8)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG' // Patriarch Invis
AutomaticSound(9)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG' // Patriarch Gun
AutomaticSound(10)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG' // Patriarch Rockets
AutomaticSound(11)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG' // Grabbed by clot
AutomaticSound(12)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG' // Spotted Fleshpound
AutomaticSound(13)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG' // Spotted Gorefast
AutomaticSound(14)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG' // Spotted Scrake
AutomaticSound(15)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG' // Spotted Siren
AutomaticSound(16)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG' // SirenAfterScream
AutomaticSound(17)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // StalkerUncloaks
AutomaticSound(18)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Spotted Crawler
AutomaticSound(19)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG' // KilledStalkerMelee
AutomaticSound(20)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // EnemyBurnedToDeath
AutomaticSound(21)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG' // SwitchToDBShotgun
AutomaticSound(22)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // SwitchToDualHandcannon
AutomaticSound(23)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // SwitchToLAW
AutomaticSound(24)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // SwitchToAxe
}