50 lines
1.7 KiB
Ucode
50 lines
1.7 KiB
Ucode
class Utility extends object
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abstract;
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// custom, colored hints
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var const array<string> NiceHints;
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final static function string GetNiceHint()
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{
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local string white, blue;
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white = chr(27) $ chr(200) $ chr(200) $ chr(200);
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blue = chr(27) $ chr(1) $ chr(100) $ chr(200);
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return white $ "Nice Floor: " $ blue $ default.NiceHints[rand(default.NiceHints.Length)];
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}
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final static function array<string> GetNiceHintArray()
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{
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local int i;
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local string white, blue;
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local array<string> Hints;
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white = chr(27) $ chr(200) $ chr(200) $ chr(200);
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blue = chr(27) $ chr(1) $ chr(100) $ chr(200);
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for ( i = 0; i < default.NiceHints.Length; i++ )
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Hints[Hints.Length] = white $ "Nice Floor: " $ blue $ default.NiceHints[i];
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return Hints;
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}
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defaultproperties
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{
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// 'funny', customized hints
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NiceHints[00]="Most weapons are clientside, so aim for the heads!"
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NiceHints[01]="If you feel this is hard, you are not alone."
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NiceHints[02]="This mode will always be in alpha state. Kill your hope."
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NiceHints[03]="Only KAIO is able to compile this."
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NiceHints[04]="We really hate kiting, so we made camping much harder."
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NiceHints[05]="We love camping, so we made kiting almost impossible."
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NiceHints[06]="You can play this if you beat 5 faked / 6p HP zeds."
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NiceHints[07]="Hold or Die!"
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NiceHints[08]="The Wipe Train has no breaks."
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NiceHints[09]="You're welcome with requests. Just remember we are super lazy."
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NiceHints[10]="If nothing works - it's intended."
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NiceHints[11]="If you find any bug, we can make it a feature."
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NiceHints[12]="Play this only if you don't have real life."
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NiceHints[13]="You suck and we hate you."
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NiceHints[14]="GITGUD"
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} |