51 lines
1.7 KiB
Ucode
51 lines
1.7 KiB
Ucode
class NiceKSGShotgun extends NiceWeapon;
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defaultproperties
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{
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reloadPreEndFrame=0.126000
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reloadEndFrame=0.650000
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reloadChargeEndFrame=0.850000
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reloadMagStartFrame=0.316000
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reloadChargeStartFrame=0.820000
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activeSlowdown=0.800000
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activeSpeedup=1.300000
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ForceZoomOutOnFireTime=0.010000
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MagCapacity=12
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ReloadRate=3.160000
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ReloadAnim="Reload"
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ReloadAnimRate=1.000000
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WeaponReloadAnim="Reload_KSG"
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Weight=7.000000
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bHasAimingMode=True
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IdleAimAnim="Idle_Iron"
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StandardDisplayFOV=65.000000
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TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_KSG'
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bIsTier2Weapon=True
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MeshRef="KF_Wep_KSG_Shotgun.KSG_Shotgun"
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SkinRefs(0)="KF_Weapons5_Trip_T.Weapons.KSG_SHDR"
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SelectSoundRef="KF_KSGSnd.KSG_Select"
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HudImageRef="KillingFloor2HUD.WeaponSelect.KSG_unselected"
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SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.KSG"
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PlayerIronSightFOV=70.000000
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ZoomedDisplayFOV=40.000000
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FireModeClass(0)=class'NiceKSGFire'
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FireModeClass(1)=class'NiceKSGAltFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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AIRating=0.550000
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CurrentRating=0.550000
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bShowChargingBar=True
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Description="An advanced Horzine prototype tactical shotgun. Features a large capacity ammo magazine and selectable tight/wide spread fire modes."
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EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
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DisplayFOV=65.000000
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Priority=100
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InventoryGroup=3
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GroupOffset=12
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PickupClass=class'NiceKSGPickup'
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PlayerViewOffset=(X=15.000000,Y=20.000000,Z=-7.000000)
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BobDamping=4.500000
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AttachmentClass=class'NiceKSGAttachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="HSG-1 Shotgun"
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TransientSoundVolume=1.250000
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}
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