update15 #34

Merged
dkanus merged 7 commits from update15 into master 2024-11-25 22:10:57 +03:00

7 Commits

Author SHA1 Message Date
501662a7d7 Fix harpoon badly attaching to some static meshes
Just needed to add proper computation of relative location, that takes
into account mesh's own rotation.
2024-10-30 03:21:47 +07:00
618229b8d3 Add distance to target limit for mean husks' spam
Husks now only spam fireballs in a rage when within 30 units of
their target. They’ll still keep track of the number of shots and
enter this enraged state regardless of distance, but close
proximity is required for rapid-fire.
2024-10-29 04:15:16 +07:00
324e644db4 Add mechanic that buffs clots from the siren's scream
Increase their speed by 50% and tankiness by not receving any body
damage upon decapitation while under the effects.
2024-10-29 03:57:46 +07:00
a003061d6d Add zeds changing moveTarget when in-fighting starts 2024-10-29 03:36:40 +07:00
8f5511e899 Add attack delay to Shivers right after teleport
Now shivers cannot attack for 0.5 seconds after teleporting, which
should help with them getting cheap shots on players.
2024-10-29 03:17:30 +07:00
8dc8f35b08 Remove Claw3 animation from Shiver 2024-10-29 03:00:45 +07:00
2384dc34d1 Remove Shivers' collision removal on teleport
This should hopefully remove any issues with them not taking any damage during teleport
2024-10-29 02:52:55 +07:00